I have looked into proper use of the morpher tool to achieve this effect here:-
http://extrox.com/3ds_max_tutorials/3ds_max_animation/animating-facial-expressions-using-the-morpher-modifier
The link above his a couple great videos on the use of morpher for facial animation including how to create phonemes to simulate speach. However I have decided to come back to this later if possible as the deadline for the project is looming closer and I fear I will not have a complete animation in time if I stop to encorporate this.
The classic pose |
Another angle showing camera setup |
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