Monday, 30 April 2012

Messing With Morpher

Ive had a great deal of trouble trying to get morpher to behave in conjuntion with both the CAT Motion system and the Skin Modifier. It seems that attempting to create copies of the mesh after rigging does not work in the slightest. The only success ive been able to have is to turn off skin, thus losing all rigging and animation so far and then create morph targets.

Even like this it doesnt seem to work correctly so, since the amount of time left to complete the animation is quite short I have decided to not use the morpher modifier. Unfortunatly this means I cant animate the mouth during the scenes where he should be grinning or laughing.

Just to show that I am capable of using morpher I quicker created a test animation blending his slightly adjar mouth into fully open.

Morph Target Copy

Smiling

Open Mouth

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